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Sympli Handoff
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Sympli talk: UX in VR with Oleg Frolov
Through our work we meet some amazing designers, so we decided to introduce "Sympli talk" - a set of interviews with designers that love what they do and inspire us.
Maria Merkulova
9m read
Giving and Receiving Design Feedback
Feedback can be one of the hardest skills to master as a designer. It can be hard to separate yourself from your designs, especially if you have been working on
Kelsey Campbell-Bones
7m read
Why Designing @1x Is the Best Practice for Scalable Design
It’s always been the case that developers and designers operate in different languages: Developers work in points and DPs (density-independent pixels) and designers work in pixels. But until recently,
Sympli
4m read
UX Research: A Beginners Guide
What is UX Research? According to the Interaction Design Foundation. “UX (user experience) research is the systematic study of target users and their requirements, to add realistic contexts and insights
Kelsey Campbell-Bones
9m read
Sketch to CSS: What You Should Know
Sketch released an interesting update to their .sketch file format this month. Where it was previously written in binary code, it’s now written in JSON, a coding language that’
Daniel Schwarz
4m read
Productivity Tools for Designers
We know productivity is a topic that always comes up when talking about design process, so we asked our author and professional designer, Kelsey Bones, to make a list of
Kelsey Campbell-Bones
8m read
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